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- May 2, 2020
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Let's test it first But I hope it will be goodWhere is the signup thread for Season 1?
Race trucks league NOW!Where is the signup thread for Season 1?
Where did you get that simcade nonsense from? Source please! Seriously, we know nothing about Project CARS Revolution. Nothing but some tweets from Ian....I heard pcars 3 is going to move towards simcade (well more than it is now) but automobilista will use the same engine and will be a real sim so maybe would it be the future for the RSR we know today? Otherwise I think I'll move to the other games we have leagues for (acc, rf2)
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Race trucks league NOW!
I saw an article in the press that said something like "they want pcars 3 to be the successor of nfs shift" and the writer speculated (I guess he was since you re saying nothing is official yet) that they wanted to be concurrent with forza and gt. Must have been bad press and maybe I m mistaken because of that sorryWhere did you get that simcade nonsense from? Source please! Seriously, we know nothing about Project CARS Revolution. Nothing but some tweets from Ian....
It is no nonsense. I could imagine AMS2 will be more our game than PC3. Just my loose thoughtsWhere did you get that simcade nonsense from? Source please! Seriously, we know nothing about Project CARS Revolution. Nothing but some tweets from Ian....
hahaha 200% better, so only 75% a good gameFrom what I understood PCars Rev would still be a proper sim with just a better single player mode. That is what I'm hoping for, if thyy make it arcade-y they can just as well kiss all sim racers goodbye.
Project CARS 3 to be officially announced soon, is 200% better than pCars 2, is "game changer"
Slightly Mad Studios CEO Ian Bell has shared some new interesting details about the next part in the Project CARS series. According to Bell, the game will be officially announced soon, and it’s going to be a “revolution” and a “game changer”...www.dsogaming.com
Beginning with what may not be so good news - although things have been progressing nicely and more or less within the planned schedule, with most major issues already cleared and a large content base already in place, we have decided to push release a bit from December 2019 to March 2020.
That sounds really good!AMS2 Dedicated Tool - Another important milestone has been putting together the AMS2 Dedicated Tool so servers can host multiplayer sessions not necessarily through the game itself - this was one of the main requests we received from leagues and luckily here too we were able to rely on SMS providing us with something that was already over halfway there and we are now pushing accross to hopefully a releaseable state in v1.0
I like it!Physics & FFB - We have made a couple of small but significant adjustments to the physics code, crucially fixing a bug in unsprung inertia calculation (which was already fixed in AMS1 but not yet in this version of the physics engine).
We are also working on a new FFB system which basically works very similarly to Realfeel system used in AMS1 (basically converting the forces coming through the steering arm into the FFB).
Any development team that would rather ship a polished product gets my vote. Unfortunate, but I'm somewhat excited by this as well.AMS2 Release Schedule Update
Beginning with what may not be so good news - although things have been progressing nicely and more or less within the planned schedule, with most major issues already cleared and a large content base already in place, we have decided to push release a bit from December 2019 to March 2020.
This is not a decision we have taken lightly - we understand many people are anxious for AMS2 to come out (not least ourselves), and even if we might have been able to just get to a releasable state by December, the content, features and polish we can add in these 3 extra months more than justifies the delay and will ultimately lead to a stronger launch for Automobilista 2.