Oculus Rift - how to reduce tearing (1 Viewer)

The Breeze

Social Media
RSR Academy
Joined
Sep 20, 2017
Messages
608
Reaction score
731
I have a lot of tearing using Oculus Rift, well I thinks it's called tearing, especially horizontal lines break up and show like - - - - - - - -
What can/should I do to fix/reduce this issue? Any help/advice much appreciated.
 

The Breeze

Social Media
RSR Academy
Joined
Sep 20, 2017
Messages
608
Reaction score
731
I think I fixed the issue by activating VSync in the NVIDIA general settings, and have the NVIDIA PCARS2 VR settings use this general setting (and VSYNC off in game)
 

Tom

Moderator
Staff
#TeamRSR
Joined
Sep 16, 2016
Messages
2,332
Reaction score
2,775
Hmm, oculus should handle vsync by itself, it might be something to do with asw kicking in? With Oculus Tray Tool I can force it on and off if I get stutters/glitchy frames.
 

The Breeze

Social Media
RSR Academy
Joined
Sep 20, 2017
Messages
608
Reaction score
731
Hmm, oculus should handle vsync by itself, it might be something to do with asw kicking in? With Oculus Tray Tool I can force it on and off if I get stutters/glitchy frames.
Glitches was the word I was looking for :) My workaround seems to work, but of course it's always nice to have a back-up solution. What is the preferred setting for asw in Oculus Tray Tool, on or off, especially related to my PC (see signature)?
 

Users who are viewing this thread

Top