Assetto Corsa Competizione Chit Chat (1 Viewer)

Exited

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I am a bit i dont know...dissapointed....Tried some laps with my old time fav Porsche on Nurnbergring and well they changed its behouvior or something or its something else i cant do more then 2 stable laps anymore the rear just says goodbye and goes his own way. Also the curbs....cant feel them anymore feels like they are to weak now or can i change settings somewhere?
It was recommended to up your FFB gain a little bit like 5% or so to feel the kerbs more again.
To me the Porsche was pretty good for me at Brands Hatch. Maybe try to up the ride height a little little bit because they reworked to lateral tire flex which causes the car to go a little bit down when the tire flexes in lateral direction. Maybe your diffusor stalled or so :)
 

Jeff[NL]

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Well i tried that maybe not enough ride height added... anyway i need to fix my setup to make it work again ? I was happy with the old default damnit.
 

Morvic

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Well i tried that maybe not enough ride height added... anyway i need to fix my setup to make it work again ? I was happy with the old default damnit.
softer rear stiffer front suspension maybe?
 

deadmeat2k

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I am a bit i dont know...dissapointed....Tried some laps with my old time fav Porsche on Nurnbergring and well they changed its behouvior or something or its something else i cant do more then 2 stable laps anymore the rear just says goodbye and goes his own way. Also the curbs....cant feel them anymore feels like they are to weak now or can i change settings somewhere?
About the feel of curbs: Try to crank up Road Effects setting under FFB and find a point to your liking. Obviously you will also get some increased FFB from other aspects such as general road texture. Another thing to try out is to dial down Dynamic damping if you have this applied. Depending on your wheel this could allow some finer road FFB effects to step forward in the overall FFB feel (if that phrasing made sense :rolleyes:).
Post automatically merged:

On another note, the hot fix targets for 1.0.8 has surfaced on the official ACC forum. I found the following to be particular good news:

- in the longer run, we will be looking at revising the formation sequence in Multiplayer.
This might take more time due to the many corner cases a more complex system brings with itself

This is not the same as to say we will in fact have this implemented in 1.0.8 but at least now they are giving the problem some love at Kunos. To my experience the current start sequence is exploited by at least one car in every MP race I attend.
 
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Morvic

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I tested most of the cars yesterday and suprisingly enough @Jeff[NL] you say the Porsche is bad for you, for me it's actually driveable now :woot:
 

Mazy CZ

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I tested most of the cars yesterday and suprisingly enough @Jeff[NL] you say the Porsche is bad for you, for me it's actually driveable now :woot:
I found that aswell that I can now drive the porsche facing the right way :D
 

Jeff[NL]

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Haha omg well that's strange.... Maybe I need to do some more hours in it to get used to 1.0.7
 

Mazy CZ

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Maybe they implemented some "Jeffnerf coefficient" to slow you down a bit :D
 

Morvic

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One big thing I noticed in the update is that I have a feeling you can be much smoother now, probably due to the car not being A N G E R Y every time it goes on a 1 milimetre bump
 

t0daY

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One big thing I noticed in the update is that I have a feeling you can be much smoother now, probably due to the car not being A N G E R Y every time it goes on a 1 milimetre bump
I heard ANGRY?
 

deadmeat2k

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One big thing I noticed in the update is that I have a feeling you can be much smoother now, probably due to the car not being A N G E R Y every time it goes on a 1 milimetre bump
It is actually describing my experience of the change very well - much smoother driving now.
 

Ricardo Macieira

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Assetto Corsa Competizione will not receive its promised RTX Ray Tracing effects anytime soon

During the launch of the NVIDIA GeForce RTX2080Ti, KUNOS Simulazioni showcased some cool ray tracing effects for Assetto Corsa Competizione. However, it appears that those promised RTX effects will not come out anytime soon, if at all.

As KUNOS Simulazioni has confirmed, the team is currently busy improving, optimizing, and evolving all aspects of the game. As such, it has no time at all to implement these visual effects in its racing sim, at least for now.

“Our priority is to improve, optimize, and evolve all aspects of ACC. If after our long list of priorities the level of optimization of the title, and the maturity of the technology, permits a full blown implementation of RTX, we will gladly explore the possibility. As of now there is no reason to steal development resources and time for a very low frame rate implementation.”
 

Jeff[NL]

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Ok...i gave it another go....fiddled around with setup....still shit. They KILLED the Porsche for me and i hate it !!!!! ITs not stable at all cannot push as i used to cannot go on trohttle like i used to it just goes understeer offtrack. Fast corners is a gamble now ..... So demotivating
 

Corentin_Bergès

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What you describe is exactly how the Porsche was for me before the update, i've been told it may be due to a wrong update thing. At least one guy was experimenting exactly the same, deleting the personnal folder solved the problem. I didn't give it a go because of lack of time but it may be worth looking in this direction.
 

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