- Sep 1, 2017
- Reaction score
I'd say the top one is real. On the bottom the glow of the rear lights look weired.
great shots. At least they've been consistent in removing features that people found useful.After some time spent playing with pC3 photo mode I'd like to share some thoughts about it:
It is more intuitive than in pC2 and it's UI is good BUT it has the same small but annoying issues with motion blur effect. On the other side I noticed that it adds some kind of supersampling in photo-mode, at least when you steady your camera in a second or so the antialiasing starts looking better. When you start a custom event practice to shoot some images you can't select specific hour of a day, instead you have to choose between seasons and Dawn-Morning-Afternoon-Evening-Sunset-Dusk-Night options. It doesn't seem to be a problem but if you want to reconstruct a real-life reference photo it becomes a pain in arse.
Graphics wise it's almost identical to pC2 (same weather effects, same clouds, same trees, same quality of materials and modelling), just with more festival like entourage which reminds of NFS Shift series.
Exactly my feelings about the changes in photo mode. I'm used to the old one but I understand that for a newcomer the new one is way more intuitive.And yeah, the simplifying of the photomode is frustrating but in keeping with the whole game. Frustrating from my perspective but it's opened it up to more people, which can only be a good thing .
Can't say about the grass, but big objects like cones still suffer from the inacuracy of filter maskHave you noticed that the old "no motion blur through glass" bug is mostly gone Eugene? So there's one excellent thing there!