RaceRoom Racing Experience (1 Viewer)

Havocc

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Cars:
Chevrolet Cruze TC1 WTCC 2015
Zakspeed Capri
BMW Z4 GT3
RUF RT12R GT3
BMW E30
BMW M1 Procar
Pagani Zonda R

Tracks:
Nürburgring GP (3 Layouts)
Nordschleife (4 Layouts)
Spa
 

Jonno

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any one fancy setting up a lobby for some fun..???
 
G

Gopher04

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Patch day
25-01-2017


What’s New (Summary)
  • First pass of VR support

  • Leaderboard divisions.

  • Multiplayer Browser Revamp.

  • Manual Pitstops in Get Real.

  • AI Stress factor.

  • All DTM seasons updated to latest physics.

  • Silverstone and Stowe.

Game:

  • Added a first pass of support for OpenVR. Read more about it HERE.

  • Fixed an issue where turning the virtual wheel in vehicle settings on/off would not apply in game until session restart.

  • Tweaks to Memory usage of Instant Replays and changed so instant replays always request 300 seconds length. Memfiles are now written to disk when becoming too large.

  • Player is now allowed to pit in non race sessions (to practice pitstops, change tires, refuel…). Before, the player would automatically be brought to garage menu after entering pitlane.

  • Fixed issue with timing on single lap layouts (ie Nordschleife Tourist) when starting from garage in non race sessions.

  • Fixed issue with best individual sector times being calculated incorrectly.

  • Fixed a case where enabling Manual Depth of Field mode wouldn’t always lock the focus plane on the currently selected car

  • Fixed AI pitting in last lap on certain occasions by adding precision to calculations for refuelling.

  • Fixed incorrect stance for certain cars, fixed this for replays as well now.

  • Updated the Fanatec SDK to version 2.2

  • Added support for Fanatec CSL and added a default profile.

  • Moved the message area used for displaying current camera, chat messages etc. down a bit so they don't overlap with the text field that displays which leaderboard division the player is in.

  • Fixed issue with mouse steering resetting to zero position when looking left/right in cockpit & hood cams.

  • Fixed an issue with race position overlay sometimes missing entries if they get processed in the wrong order.

  • Fixed an issue where player would see pit lane speed window when off track on certain areas.

  • Fixed an issue in timing screen where multiple entries of the same driver would appear.

  • Minor tweaks and fixes to protocol that communicates to backend and web to support the additional data in the MP browser.

  • Fixed DQ on late penalties being treated as it was ON when it was OFF.

  • The Pit menu and Pit In Now overlays should now be hidden when restarting a non race session.

  • Fixed an issue where cars could remain ghosted after receiving a slow-down penalty

  • Fixed a crash occuring when game attempted to save pit presets on certain occasions.

  • Fixed a rendering issue with cars that would occur when changing visual preset from low to custom and changing shadows from off to lowest.

Multiplayer:

  • Fixed issue with the dedicated server writing a backend log file in the wrong folder when too many liveries were allowed on the server.

  • Fixed an issue in timing screen where multiple entries of the same driver would appear.

Sounds, Cameras, Physics & AI:

  • Introduced “Stress factor” for AI. AI’s can now be pushed into making mistakes when under pressure. Likelihood of those mistakes increases from being chased and from collisions.

  • Improved AI awareness of opponents on their sides.

  • When two AI’s are side by side reaching a braking point, one will brake 3% earlier and the other 2% later, depending on longitudinal position and relative speeds

  • Increased awareness for AI when under blue flag and upon leaving pitlane for incoming traffic

  • Punctures : occurrence of tire punctures are now tied to wheel rotation speed rather than vehicle speed.

  • Reduced the bouncing of certain cars upon spawning in their garage location.

  • Fixed a case that would cause 4WD cars to run with differentials wide open

  • Fixed a case where DRS could disengage when driving over bumps

  • Audi TT Cup and TT RS VLN : Added rear downforce to AI cars to keep them more stable in high speed weight transfers where they are often caught losing control. Tweaked AI versus players collisions to be more fair to the player

  • DTM : Ported 2016 physics and sounds to all past seasons of the DTM.

  • GTR 3 : AI update, Improved standing starts for all cars, AI versus player collisions tweak to be more fair to the player

  • Mercedes C63 DTM 2016 : Fixed the noisy suspensions and increased engine volume

  • Raceroom FR3 : updated sounds

  • RedBull Ring GP : Cut rules update for more strict rules

Art:

  • Chang: Adjusted IBL to match the new light setting

  • Zandvoort : fixed missing terrain, fixed missing generics, fixed terrain normals, redone sets for generics/audience, swapped 2d audience with latest models, fixed underpass shadow on track

  • Alpina B6 : Fixed incorrect windscreen banners in certain liveries.

Portal & Backend:

  • Revamped Multiplayer Browser.

  • Implemented Leaderboard Divisions. Leaderboards with over 100 entries will now divide into divisions.

  • Added thumbnail support to MP Browser. Dedi admins can now upload their custom image to represent their servers (PS: Servers with offensive images will be removed.)

  • Fixed some scrolling issues in certain sections of portal.

  • Fixed an issue where clicking the race button in MP browser while it is greyed out would lock the game.
 
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Tom

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First pass of VR support

Oh boy oh boy oh boy

Edit - I've just tried it, it's not bad! Cockpit/world movement was a bit nauseous at first, but I think I've got a good setting now. Performance below 90FPS is a bit iffy, not as good as iRacing, about the same as Pcars. Also, the mouse isn't very responsive in the menus, which is strange. Still, early days.
 
Last edited:

ramiboo

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Thanks for posing @Gopher04 looks like quite a substantial list!
 

falcon2081

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Oh wow! Looks like a great update. Can't wait to get back into this game again when I get back. I foresee us doing some cool events haha ;)
 
G

Gopher04

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Don't forget the VR is only a first pass, I'm sure they will get it sorted.
Good to have full manual pitstops, and I think the pit menu works ok as well.
 

Jonno

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Just curious but are we ever going to knock up an event for raceroom. As pcars is starting to anoy a few people lol. Prehaps a change of pace for a week or two mighy be on the cards..???
 

m4nu

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Just curious but are we ever going to knock up an event for raceroom. As pcars is starting to anoy a few people lol. Prehaps a change of pace for a week or two mighy be on the cards..???

That would mean we force people to buy RRE content and at the same time a break for Project Cars events.

Short answer is No. We are sticking to pC1, you can always create an event in the "Community Events" which I will reactivate later (deactivated it last week because no one used it for over 2 months).

I wonder who those "people" are or if it's maybe only you jonnotheone. Haven't heard anything from other people so far.
 

Jonno

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That would mean we force people to buy RRE content and at the same time a break for Project Cars events.

Short answer is No. We are sticking to pC1, you can always create an event in the "Community Events" which I will reactivate later (deactivated it last week because no one used it for over 2 months).

I wonder who those "people" are or if it's maybe only you jonnotheone. Haven't heard anything from other people so far.
No there is others they are just not as vocal as i am in voicing there opinion.

Any how back to subject i wouldnt and couldnt force anyone to buy any dlc.
This whole thread got started to peek intrest and people showed there intrest but nothing came of it.
I never asked for an official ranked race or anything i was just curious if we as in a whole was going to do any races on RRE.
I will put something in the community section when its reopened and see what comes of it...
 

m4nu

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No there is others they are just not as vocal as i am in voicing there opinion.

Any how back to subject i wouldnt and couldnt force anyone to buy any dlc.
This whole thread got started to peek intrest and people showed there intrest but nothing came of it.
I never asked for an official ranked race or anything i was just curious if we as in a whole was going to do any races on RRE.
I will put something in the community section when its reopened and see what comes of it...

Saying there are others but not vocal as you... Well, I can only judge what I read here in the forum. We are busy enough with pC1, pC2 and iRacing. From the admin side we do not have much time at the moment for another sim.
 

ramiboo

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and pC1....... :p
 

m4nu

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Jonno

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Saying there are others but not vocal as you... Well, I can only judge what I read here in the forum. We are busy enough with pC1, pC2 and iRacing. From the admin side we do not have much time at the moment for another sim.
As i said back to topic.... I appreciate the fact there is no time for admins to look in to another sim and i haven't asked that.. I also understand that theres some that use iracing and some that can use Pc2 unfortunately some of us dont have the luxury of being able to use pc2 or have the money for iracing. I am simply asking a question to see if people are still intrested in doing some races on RRE. That is all i am doing..
 

Gxbbs

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Prehaps a change of pace for a week or two mighy be on the cards..???
I hate to say it but this implies that you want to have some RRE races for a couple of weeks instead of Project Cars. To avoid further confusion and aggravation, I would suggest you read over what you have typed and make sure you have correctly made the point you are trying to make. This will avoid further confusion in the future.
 

m4nu

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As i said back to topic.... I appreciate the fact there is no time for admins to look in to another sim and i haven't asked that.. I also understand that theres some that use iracing and some that can use Pc2 unfortunately some of us dont have the luxury of being able to use pc2 or have the money for iracing. I am simply asking a question to see if people are still intrested in doing some races on RRE. That is all i am doing..

Sorry jonno but that is not correct. You asked: "Prehaps a change of pace for a week or two mighy be on the cards..???"

Having 2 weeks no Project CARS events at all is directly referred to us admins because we do have at least 2 events a week in pCars (Induction/Fun Night + Official Event/League Race). So you can't ask for sitting out 2 weeks of pCars events (which can be only decided by the admins) and say in the same breath: "I appreciate the fact there is no time for admins to look in to another sim and i haven't asked that."

You can't just simply change your angle how you like it.


 
@Gxbbs, I see it the same way.
 
G

Gopher04

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What you have to understand Jonno is this team and TGC was built around Pcars, so the admin will always put most of their resources that direction, other sims like iracing is just a thing a few of us had already and just kicked it another gear, maybe look at it as a side line bit of fun, I will be the 1st to understand people frustration if any over PC1, I don't use it it anymore for my own reasons, but I'm hoping PC2 will be a big jump forward and I'll come back again, so for now I use other sims, yes it would be better if some more from here would race more elsewhere but I don't see that really happening yet.
 
G

Gopher04

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About time..Tomorrow

33308707411_01a39ba054_k.jpg
 

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