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Assetto Corsa Competizione Chit Chat (4 Viewers)

Ricardo Macieira

Team Assetto Corsa
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Oct 21, 2018
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Screenshot_1.png
 

Nighttiger

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Does anyone know what the enhanced multiplayer means? Can we start doing online race weekend now?
 

Emin Babaoglu

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Nov 16, 2018
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Already available online race weekends since release 4, now I think we will get overall ranked race weekends with full rating features. @Nighttiger
 

Havocc

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Sep 20, 2016
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I bound "reset vr" to a wheel button but doesn't work and i keep looking at my driver's feet and pedals :eek:
 

Exited

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I bound "reset vr" to a wheel button but doesn't work and i keep looking at my driver's feet and pedals :eek:
Joy2Key is always my friend in this regard ;-)
 

Ricardo Macieira

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v0.5.0 Changelog

- New Emil Frey Jaguar G3 car.
- New laserscanned Circuit Zolder racetrack.
- New special events with online leaderboards.
- Fixed disappearing main menu UI in VR.
- Texture memory optimizations.
- Fixed a chase cam rotation bug.
- Fixed a TV camera bug.
- Car light improvements in TV camera views.
- New inertia calculation method and new more accurate inertia value (advice for setups, use softer fast damper to let the body move and settle, instead of having the car and wheels jumping)
- New motion ratio calculation for dampers resulting in more accurate values dedicated for each car.
- New ABS feature. ABS now never lets higher than 70% difference between left and right brake pressure. Improves behaviour on extreme torque vectoring, like braking and going through a water puddle with one side of the car, but can result in inner wheel locking if driver insists braking hard while turning into a turn. Might need more rear brake bias on certain cars.
- Improved ABS logic, resulting in better turn-in under braking, on certain cars (most notably modern cars such as the Huracán, F488, BMW M6).
- Improved TC off on gear-change functionality. TC is instantly switched off and on again when a gearchange occurs, in order to protect the engine and drivetrain from heavy vibrations, especially on situations where kerbs and the engine limiter are involved (part of real cars' TC logic too, occasionally they will even not allow the gearchange). Now the TC off timing is car-dedicated and optimised. Some cars might handle a gear change better than others.
- Improved tyre thermal model, especially wet tyres.
- Improved tyre grip when tyres are overheated, such as after a spin.
- More tyre wear when tyres are overheated, no free meal.
- Corrected bumpstop position and functionality of the Ferrari 488 GT3.
- New ECU maps for all cars. ECU maps now influence power, fuel consumption and throttle maps. Usually the lower number is the more powerful and has the most power consumption. After the initial 3-4 values, it switches to wet ECUmaps with similar power and fuel consumption but different throttle maps. Please check the official forum for all the released cars' ECU map characteristics.
- New launch control for all cars. Now with manual clutch, just engage 1st gear, put the clutch and accelerator to the floor and the engine will stabilize around 5000rpm. Release the clutch gradually while keeping the accelerator fully open to avoid stalling.
- Audio engine optimizations
- Fixed potential wrong volumes switching cameras
- Fixed time multiplier for the end race replay
- Fixed wrong trackmap cars position during replay
- Intro sequence updated
 

Noztra

Team Assetto Corsa
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ECU Maps for the cars.

Huracan 8 levels
1-4 dry maps.


  • 1 fastest high fuel consumption
  • 2&3 a bit slower, normal fuel consumption 2 different throttle maps
  • 4 slowest, less fuel consumption, same throttle map as level 3
5-7 wet maps

  • 5 fast map, normal fuel consumption with slightly wet throttle map
  • 6&7 a bit slower map with less fuel consumption and 2 different wet throttle maps
8 Pace Car very slow map and low consumption for Pace Car situations

Ferrari 488 GT3 12 levels
1-4 dry maps.


  • 1 fastest normal fuel consumption
  • 2 a bit slower, less fuel consumption
  • 3 a bit slower, normal fuel consumption
  • 4 slowest, lowest fuel consumption
5-8 wet maps

  • 1 fastest normal fuel consumption, wet throttle map (less linear more gradual)
  • 2 a bit slower, less fuel consumption, wet throttle map (less linear more gradual)
  • 3 a bit slower, normal fuel consumption, wet throttle map (less linear more gradual)
  • 4 slowest, lowest fuel consumption, wet throttle map (less linear more gradual)
9-12 Reserved and Pace Car levels very low power maps and low consumption for Pace Car situations

Bentley 2016 8 levels
1-4 dry maps.


  • 1 fastest high fuel consumption
  • 2&3 a bit slower, normal fuel consumption 2 different throttle maps
  • 4 slowest, less fuel consumption, same throttle map as level 3
5-7 wet maps

  • 5 fast map, normal fuel consumption with slightly wet throttle map
  • 6&7 a bit slower map with less fuel consumption and 2 different wet throttle maps
8 Pace Car very slow map and low consumption for Pace Car situations

BMW M6 8 levels (no bugs, yes they are strange)
1-3 dry maps.


  • 1 fastest very high fuel consumption, aggressive throttle map
  • 2&3 a bit slower, normal fuel consumption, 1 linear throttle map, 1 gradual throttle map
4 Reserve engineers map, don't use. Very low power

5 Pace Car Fuel consumption map. Low power, low consumption

6-8 wet maps


  • 6 fastest high fuel consumption, wet throttle map
  • 7&8 a bit slower, normal fuel consumption, 2 different wet throttle map

Jaguar 6 levels
1-3 dry maps.


  • 1 fastest very high fuel consumption, linear throttle map
  • 2 a bit slower, normal fuel consumption, linear throttle map
  • 3 slower, less fuel consumption, linear throttle map
4-6 wet maps.

  • 1 fastest very high fuel consumption, wet gradual throttle map
  • 2 a bit slower, normal fuel consumption, wet gradual throttle map
  • 3 slower, less fuel consumption, wet gradual throttle map
 

Nighttiger

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ECU Maps for the cars.

Huracan 8 levels
1-4 dry maps.


  • 1 fastest high fuel consumption
  • 2&3 a bit slower, normal fuel consumption 2 different throttle maps
  • 4 slowest, less fuel consumption, same throttle map as level 3
5-7 wet maps

  • 5 fast map, normal fuel consumption with slightly wet throttle map
  • 6&7 a bit slower map with less fuel consumption and 2 different wet throttle maps
8 Pace Car very slow map and low consumption for Pace Car situations

Ferrari 488 GT3 12 levels
1-4 dry maps.


  • 1 fastest normal fuel consumption
  • 2 a bit slower, less fuel consumption
  • 3 a bit slower, normal fuel consumption
  • 4 slowest, lowest fuel consumption
5-8 wet maps

  • 1 fastest normal fuel consumption, wet throttle map (less linear more gradual)
  • 2 a bit slower, less fuel consumption, wet throttle map (less linear more gradual)
  • 3 a bit slower, normal fuel consumption, wet throttle map (less linear more gradual)
  • 4 slowest, lowest fuel consumption, wet throttle map (less linear more gradual)
9-12 Reserved and Pace Car levels very low power maps and low consumption for Pace Car situations

Bentley 2016 8 levels
1-4 dry maps.


  • 1 fastest high fuel consumption
  • 2&3 a bit slower, normal fuel consumption 2 different throttle maps
  • 4 slowest, less fuel consumption, same throttle map as level 3
5-7 wet maps

  • 5 fast map, normal fuel consumption with slightly wet throttle map
  • 6&7 a bit slower map with less fuel consumption and 2 different wet throttle maps
8 Pace Car very slow map and low consumption for Pace Car situations

BMW M6 8 levels (no bugs, yes they are strange)
1-3 dry maps.


  • 1 fastest very high fuel consumption, aggressive throttle map
  • 2&3 a bit slower, normal fuel consumption, 1 linear throttle map, 1 gradual throttle map
4 Reserve engineers map, don't use. Very low power

5 Pace Car Fuel consumption map. Low power, low consumption

6-8 wet maps

  • 6 fastest high fuel consumption, wet throttle map
  • 7&8 a bit slower, normal fuel consumption, 2 different wet throttle map

Jaguar 6 levels
1-3 dry maps.


  • 1 fastest very high fuel consumption, linear throttle map
  • 2 a bit slower, normal fuel consumption, linear throttle map
  • 3 slower, less fuel consumption, linear throttle map
4-6 wet maps.

  • 1 fastest very high fuel consumption, wet gradual throttle map
  • 2 a bit slower, normal fuel consumption, wet gradual throttle mapj
  • 3 slower, less fuel consumption, wet gradual throttle map
Nice, read about it in the patch notes, glad you posted it. Nice that they went so indepth with this. Exactly what I hoped. Time to mess around an see the differences in throttle maps. I believe that throttle maps are the way your pedal input is translated to the I game throttle?
 

Shepard

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Now the rotary switches on the McLaren wheel are useful finally :)
 

Jonno

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Sep 16, 2016
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anyone else having issues with vr especially at the main menu mine keeps disappearing just leaves me with a screen of a garrage but no menu.
 

Cluck

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Aug 28, 2016
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Nice, read about it in the patch notes, glad you posted it. Nice that they went so indepth with this. Exactly what I hoped. Time to mess around an see the differences in throttle maps. I believe that throttle maps are the way your pedal input is translated to the I game throttle?
Not really. It will be to mimic the ECU mapping in the car for how the fuelling is applied when you are WOT (wide open throttle) - it means you can go WOT but the ECU will simply apply less power and use less fuel, according to which map you have selected. It means you don't have to concentrate on how carefully to press the throttle, you simply select the map you want and mash the pedal.

As always, I'm most likely wrong, so please feel free to correct any mistakes in the above and point and laugh at the stupid chicken ;)
 

Ricardo Macieira

Team Assetto Corsa
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Assetto Corsa Competizione - HOTFIX 0.5.1
Dear racers,

Assetto Corsa Competizione got a hotfix
______________
v0.5.1 Changelog

- Improved intake sound EQ (onboard view) for the Emil Frey Jaguar G3
- Minor LOD tweaks on the EF Jaguar G3
 

falcon2081

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Aug 31, 2016
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Do this finally have true triple screen support?
 

Mazy CZ

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Nov 28, 2018
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nope. Just if you run surround, the view is stretched. Not cool, but still playable in triples. But it is annoying that this racing simulator doesnt have the same triple screen support as AC has. I hope they will ad it later.
 

Ben Watkinson

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May 12, 2018
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how's VR support? heard it was crap at the moment.
 

Puffpirat

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Sep 16, 2016
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The VR itself is as good as any racing game, the blurryness got reduced lately. Just the lacking mouse support is annoying.
 

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