- Joined
- Aug 28, 2016
- Messages
- 2,959
- Reaction score
- 3,150
First things first, make sure you open the game in non-VR first, if you haven't tried it yet. Otherwise, you'll get stuck in an opening "enter your name" screen, with no way of progressing. Once I did that I was able to load in VR and it works. Performance isn't great - it was struggling on my 980GTX with just myself on track in clear weather. I won't be playing this much though as there are a few things that make it hard to enjoy driving:
1. FFB "out of the box" on my G29 is awful, truly awful.
2. Your head position is 'fixed', so you can't lean in and out of the screen. As somebody who is quite 'mobile' when driving, this was seriously distracting.
3. The graphics are far too indistinct to make it safe to drive quickly. Detail is almost non-existent until you're right on top of it. This might have been the default settings, so I would likely need to check that. On a DK2 it was very difficult to see corners coming up until I was almost on top of them.
4. The audio is actually quite distracting for my tastes and as somebody who often finds himself driving "to the engine", not actually being able to hear the engine, coupled with the awful FFB, made driving quite tricky. Again, these are the default settings I'm using.
Of course, I've played little but pCARS1 and 2 for the last 7 years (tomorrow will be the 7th anniversary of my joining WMD for pCARS1) so I have grown accustomed to the way pCARS 'feels'. That said, FFB in rFactor2 is WAY ahead of this. To be honest, even iRacing felt better.
Then there's the one thing that I cannot put my finger on, the thing that pCARS1 and 2 has done right from the beginning. The sensation of braking seems to be utterly lacking in other sims, to the extent that you never "feel" like you're braking and slowing down. I don't know if it's just the subtle 'pitch forward' effect or something else that pCARS does, but it's always felt right as a way of letting you know you're slowing down. ACC is the latest in a line of sims to fall short in this area.
Give it a try, you might enjoy it more than me. For now, though, with the FFB, graphics and performance as they are, I won't be looking at it again properly until release.
And no, this isn't a "Cluck is just a pCARS fanboy" post, these are simply my honest findings from my first half hour in it. I rarely speak up, in public, about what I think about other sims as people seem to be WAY too precious about their favoured game. Life's too short to be bothered by whether or not one person doesn't like x sim or y game. Play it yourself, judge for yourself and make your own mind up, your opinion is the only opinion that matters to you
1. FFB "out of the box" on my G29 is awful, truly awful.
2. Your head position is 'fixed', so you can't lean in and out of the screen. As somebody who is quite 'mobile' when driving, this was seriously distracting.
3. The graphics are far too indistinct to make it safe to drive quickly. Detail is almost non-existent until you're right on top of it. This might have been the default settings, so I would likely need to check that. On a DK2 it was very difficult to see corners coming up until I was almost on top of them.
4. The audio is actually quite distracting for my tastes and as somebody who often finds himself driving "to the engine", not actually being able to hear the engine, coupled with the awful FFB, made driving quite tricky. Again, these are the default settings I'm using.
Of course, I've played little but pCARS1 and 2 for the last 7 years (tomorrow will be the 7th anniversary of my joining WMD for pCARS1) so I have grown accustomed to the way pCARS 'feels'. That said, FFB in rFactor2 is WAY ahead of this. To be honest, even iRacing felt better.
Then there's the one thing that I cannot put my finger on, the thing that pCARS1 and 2 has done right from the beginning. The sensation of braking seems to be utterly lacking in other sims, to the extent that you never "feel" like you're braking and slowing down. I don't know if it's just the subtle 'pitch forward' effect or something else that pCARS does, but it's always felt right as a way of letting you know you're slowing down. ACC is the latest in a line of sims to fall short in this area.
Give it a try, you might enjoy it more than me. For now, though, with the FFB, graphics and performance as they are, I won't be looking at it again properly until release.
And no, this isn't a "Cluck is just a pCARS fanboy" post, these are simply my honest findings from my first half hour in it. I rarely speak up, in public, about what I think about other sims as people seem to be WAY too precious about their favoured game. Life's too short to be bothered by whether or not one person doesn't like x sim or y game. Play it yourself, judge for yourself and make your own mind up, your opinion is the only opinion that matters to you