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Will differ from car to car a bit but I can tell you for sure that when I run Hot laps in the FR3.5 and the brakes run hotter and hotter (because the ducts are too small) there will be a braking point where my brake temps are too high and I miss the apex with my usual braking point. Whenever this happens I notice about 1400°C on the hud. It's not necessarily the surface temperature that is the problem but the overall temperature of the system before starting to brake. Or it could be the surface temperature directly. It's hard to say but whatever it is, it's helped with more cooling.thanks for the reply, but I guess I was not clear enough.
I get this, but does this matter for an individual lap (ie your brakes are terrible at 1400) or is it only a factor that starts to cause brake damage, and it is that damage that causes poor brake performance.
I'm not sure if there is a soft degradation e.g. between entering the braking point with brake temps at 300°C and 500°C. I feel like there is a window where the brakes are OK and there is not much of a difference in performance but I'm not 100% sure. The FR3.5 with our short races doesn't collect much brake damage I think. There are other cars and endurance races that can be effected. In real life, if you don't run the brakes too hot the brake pads and to a degree discs will wear, but until you reach a certain point of wear the performance should be consistent. Carbon-Ceramic discs (like used on road cars) are a bit different about that, they wear in a much more complicated way and the danger here is that the disc stability is reduced and it can disintegrate at some point without having viewable indications of wear.
There can be a problem in real life that if you get the pads to high temps, the surface will become like glas and that will kill brake performance as the pads don't work as they should any more. (This rather happens if there is a general problem with the pad/disc setup or the pads grind on the disc.) But I don't think the game does that?!
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